Frankenstein
Posts : 67 Join date : 2013-05-20 Age : 35 Location : asdasd
| Subject: Franken's Bow [Done] Mon May 20, 2013 3:50 pm | |
| Quincy Bow Quincy Cross: Franks (short for Frankenstein) cross is of a rather simple design. But, unlike many other it is not an actual of some sort and it is in fact a watch. But how? Rather simple, this watch functions like any other watch, except underneath what it seems to be a watch, among the tiny gears that make the watch function properly, there is a piece of silver in the form of a normal cross. In order to use his spirit weapon, Frank just has to dissolve the rest of the watch into reishi and gather it all at that point, which then transforms the watch into his spirit weapon. Indeed, the rest of the watch is made completely out of reishi and it is used as a vessel to hold the spirit weapon locked till its master needs it. Spirit Weapon Name: Das Licht der Stern [The Light of the Stars] Spirit Weapon Category: Meele Appearance: Das Licht der Stern is a rather unique spiritual weapon that takes the appearance of a spear. Not just any spear, a spear which has a blade on both ends of the stick. Indeed, it is a completely reishi made spear which instead of one blade has two. Both of them are identical and they take the form of arrow tips. There is nothing special about this spear, it is completely blue due to its compound and pure energy form. The spear itself is exactly two meters long, the stick is 50 centimeters long while the bladed part is 30 centimeters long. Now, you probably wonder how is that possible, since that would end up being 110 centimeters long which is more than a meter? Well, since it has arrow tip like blades at its ends, the rear segments of the blades add on to the length of the blades. Its power is akin to a weapon in Shikai. Due to its longer range than that of a sword, this weapon is classified as a distance type. But that is not it, like any other Quincy weapon, it too can fire arrows. Such a feat can be performed by either just firing them from the tips of the spear or by using it like one would use an actual bow. This spear is made completely out of reishi so a string of reishi can be formed coming out from one tip all the way to the other, using the spear itself as the trunk of the bow. By pulling the string the spear will bend somewhat, allowing its user to use it as a bow. Well, that takes care of the spear, which is the bow. What about the arrows? The arrows which this bow are standard reishi arrows, the too do not take the form or regular arrows, but in fact are also in their pure reishi form. This however does not stop them from dealing damage, as they can do that. Each arrow is forty centimeters long, and they take on a form that makes them resemble daggers. Indeed, they look like regular daggers, except of course for the part that they are made completely out of reishi and are blue in color. The damage they deal depends on the type of Blut which Frank is currently in, level 3 in Blut Arterie and level 2 in Blut Vene. He can however fire fifteen arrows per shot, well daggers, but we will call them arrows from now on. Class-Type: Ingenuity-Type Cross Family-Type: Consumption-Type Cross Vollstanding Vollstandig Name: Grose Knall [Big Bang] Vollstandig Category: Meele Vollstandig Release Description: The glove used to release Grose Knall is a rather standard white sanrei glove made out of different materials that preserve the power that is yet to come. Upon its release, which is done just by making the power from inside tear the glove, reishi is suddenly summoned at large quantities to Frank, surrounding his body and causing a transformation. Not much actually changes, on his shoulders he gets two silver colored steel plates and from his back wings made out of pure reishi appear. They don't actually come from his back, it just seems that way, they actually attach themselves to his back. Since they are wings, the user can fly with them instead of just making reishi under his feet solid to walk upon. The weapon itself and its usage does not change. It still has the same functions as it used to have before the transformation, except for the fact that now he can use his wings to fire them instead of his spear and when firing arrows from his spear he can fire additional 5 arrows making it a total of 20. By either clapping them or by spreading them out as wide as he could he can fire five arrows from each wing. Although the amount is smaller, it is still a decent feature. Techniques Blut Arterie 3/4- Spoiler:
#1 [Blut Arterie] >Ability Arrow< Class: Action/Reiatsu/Strategic Attributes: Steal Reiatsu/Increasing or decreasing duration '>Franks class and family type have a particular effect on these arrows. Due to being an Ingenuity type they can be manipulated by the user. HOWEVER, for each arrow he manipulated he can form one less arrow per shot. So, for example, if he manipulated 4 arrows out of the 15 which he fires, in his next shot he will only be able to fire 11 more arrows. The max of arrows which can be manipulated is 5. Its Consumption Type allows the arrows to take 5 kido levels from attacks that they ram into, transferring it into the bow, thus reducing the power of said attack, sometimes even completely absorbing it if it is too weak. Per each consumption, the user gains a counter. Per each he gets 7 counters, he can reduce the cool down of one technique by 1 for the cost of losing 7 counters per 1 turn which was reduced. If he has 14 counters and reduces the cool down of a technique by 1, he loses 7 of them, which leaves him with 7 more.<' Post Durations: Passive (effect given to arrows by my classes) Cooldown: N/A
#2 [Blut Arterie] >Riss Pfeil< - ’ >Split Arrow< ’ Class: Strategic/Instant/Reiatsu Attributes: Steal Reiatsu/Damage '>Riss Pfeil is a trick technique which allows the user to split 5 of his arrows into two, thus forming 10 arrows instead. It is a technique that is activated during the time after the arrows have been fired and thus it is meant to surprise the opponent. The splitting process is rather simple. One arrow gets cut in half and its left half moves a couple of centimeters to the left, while the right part moves a couple of centimeters to the right, once they are in position, their other half forms from the surrounding reishi. Each arrow keeps the same properties as the arrow from which they split.<' Post Durations: 1 turn Cooldown: 3 turns
#3 [Blut Arterie] >Jager< - ’ >Hunter< ’ Class: Instant/Physical Attributes: Piercing Damage/Ignore 'xxx' '>This technique, when used, it changes the compound of the arrows which are fired, making them unable to steal energy from incoming attacks. Indeed, it disallows that ability for the sake of gaining another effect. It follows the basic principle of the ingenuity based arrows, which are basically trick shots. Arrows changed like this are able to ignore the opponents natural defenses which includes Hierro, harder skin and Blut Vene, but not shields and barriers and armor. They are Franks's piercing arrows. What separates them from those regular arrows is their silver color, instead of the usual blue. Not only that, they cannot be manipulated and they last for only one turn.<' Post Durations: 1 Cooldown: 2 Blut Vene 2/3- Spoiler:
#1 [Blut Vene] >Gottlich Schutz< - ’ >Divine Protection< ’ Class: Instant/Reiatsu/Strategic Attributes: Steal Reiatsu '>Gottlich Schutz is a special technique that allows Frank to transform his arrows into reishi and gather them around himself to make a pillar of reishi that steals reiatsu from whatever attack comes in contact with it. This pillar is up to 15 meters tall and it is 3 meters wide, with its user in the center. The pilar is of a light blue hue, quite bright and it seems as if it is made completely out of blue fire. Its absorption powers are the same as that of the arrows, so the amount of arrows used is multiplied by 5 which is the amount of energy that is being stolen to gain the total amount of energy that will be stolen from the attack. If the attack has less energy than this technique can steal, it completely vanishes. However, this technique will not affect his opponents, they do not get damaged, nor is their energy stolen.<' Post Durations: 1 Cooldown: 2
#2 [Blut Vene] >Geschenk< - ’ >Gift< ’ Class: Strategic/Action Attributes: Healing '>Geschenk is a powerful technique that allows Frank to heal himself by using the reishi particles gathered in his body through the usage of Blut Vene. It can't heal everything, some wounds are naturally too hard to heal and require far to much time to heal from. However, damaged clothing can be healed as well. Well, rebuilt is the better way to put it.
- Level one wounds: small cuts, scratches, small bruising, broken nails, third degree burns on one limb/section of the body | 1 turn | 1 turn cool down
- Level two wounds: level one wounds all over the body, clothing | 2 turns | 2 turn cool down
- Level three: medium sized cuts (between 7-10 cm in length, 2-3 cm in depth), larger bruises, dislocated bones, broken nose, second degree burns on one limb/section of the body | 3 turns | 3 turn cool down
- Level four: level three wounds all over the body | 4 turns | 4 turn cool down
- Level five: deep cuts (larger than 10 cm in length, more than 3 cm in depth, up to 6-7 cm) that do not damage the organs | 5 turns | 5 turn coo down.
- Level six: level five all over the body | 6 turns | 6 turn coo down.
- Level seven: other severe types of cuts that do not damage organs, first degree burns | 7 turns | 7 turn coo down.
- Level eight: level seven all over the body | 8 turns | 8 turn coo down.
Per each turn this technique is effect, this technique lowers the level of wounds by one. So, lets say the user gains level 7 wounds which require 7 turns to be healed. During the first turn the healing will heal the wound somewhat and in the next turn it will be at level six, the next turn it will be at level five and such. The cool down in that case will be that of the highest wound.<' Post Durations: Depends on the injury (chart above). Cooldown: Depends on the injury (chart above).
Last edited by Frankenstein on Tue May 21, 2013 2:28 pm; edited 10 times in total | |
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Frankenstein
Posts : 67 Join date : 2013-05-20 Age : 35 Location : asdasd
| Subject: Re: Franken's Bow [Done] Tue May 21, 2013 5:59 am | |
| Ready for review. Other techniques shall be added later. | |
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Anshari
Posts : 78 Join date : 2013-05-09
| Subject: Re: Franken's Bow [Done] Tue May 21, 2013 2:26 pm | |
| Switch is denied. Removing the switch time between Blut Vene and Blut Arterie is something we shall not allow.
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Frankenstein
Posts : 67 Join date : 2013-05-20 Age : 35 Location : asdasd
| Subject: Re: Franken's Bow [Done] Tue May 21, 2013 2:28 pm | |
| Oh, of course, removed.
Is everything else okay? | |
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Anshari
Posts : 78 Join date : 2013-05-09
| Subject: Re: Franken's Bow [Done] Tue May 21, 2013 2:34 pm | |
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2Sock
Posts : 148 Join date : 2013-05-07 Age : 28
| Subject: Re: Franken's Bow [Done] Tue May 21, 2013 3:14 pm | |
| Denied. As per your level 8 healing technique that implies it can heal anything. - Banned & Restricted wrote:
- Regeneration / Healing of any kind, for any race will not regenerate internal organs, nor will it regenerate the brain or heart in any form. Healing internal organs and bones will take time, longer than to be effective in battle. If you want a good guess, about 10 to 15 posts of solid effort.
So up the time to heal if you don't mind. As for your piercing arrows, those are find but be aware that if someone has defenses that 'ignores pierecing' then you will not pierce said defense. | |
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Frankenstein
Posts : 67 Join date : 2013-05-20 Age : 35 Location : asdasd
| Subject: Re: Franken's Bow [Done] Wed May 22, 2013 10:40 am | |
| It doesn't heal any of those. o.o Level eight heals level seven wounds that are formed all over the body, which includes cuts that do not damage organs and first degree burns. Damage to bones and organs is not being healed. And I know that. So, what exactly is wrong? o.o | |
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2Sock
Posts : 148 Join date : 2013-05-07 Age : 28
| Subject: Re: Franken's Bow [Done] Wed May 22, 2013 1:06 pm | |
| See by "all over the body" i took it as you can heal ANYTHING. My bad my bad approved. | |
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